#include "RBTest.h"
#include "TestManager.h"
#include "math/Matrix.h"
#include "math/Primitives2d.h"
#include "math/Primitives3d.h"
#include <cassert>
#include <cmath>

using namespace phynet;

RBTest::RBTest(TestManager* testManager)
	: Test(testManager)
{
	Init();
}

RBTest::~RBTest()
{
}

void RBTest::Init()
{
	using namespace math;
	using namespace phy;

	Matrix33 matrix33;
	matrix33.IsOrtho();

	//Matrix23 matrix23;
	//matrix23.IsOrtho();

	Box2D x;
}

void RBTest::Render(Renderer& renderer) const
{

}

void RBTest::Update(float i_elapsedTime)
{
}

void RBTest::OnKeyPressed(int keyCode)
{
}
